Multimedia is an exploration of an interactive experience that is used in method from the content of different elements that is always surrounded in everyday life.
Since it is a combination of different interactive technology that is always often used part of media and technology within science from a mixed media and fine art.
As over the years multimedia is part of the ideology from the intuition of historical changes towards the world around us from recent changes towards new media,since it is a combination of different form by interacting from of science and art.
As multimedia often used by making other audience feel participated with in the environment from the interactive device.
From controlling the path way in part of communication between reality and visual world from approaching with the understanding of technology. That always around us to access an extent the idea. Of chooses and control by accessing information into having networks from hypermedia in particular process.
Perry Hoberman
Perry Hoberman (born 1954), [1] is an installation artist who has worked extensively with machines and media. His career has included stints with Laurie Anderson and the USC Interactive Media Division. He has taught at the Cooper Union School of Art, the San Francisco Art Institute, and the graduate Computer Art Department in the school of Visual Arts in New York. He is currently an Associate Research Professor in the Interactive Media Division at the University of Southern California School of Cinema-Television, as well as a visiting artist at the California Institute of the Arts. His work is included in the exhibition "Open House: Working In Brooklyn", currently on view at the Brooklyn Museum. [2]
http://en.wikipedia.org/wiki/Perry_Hoberman
for example:
Cathartic User Interface
2000
Cathartic User Interface (CUI) is similar to computer interactive where its based on manufacture, that the screen that is connected to the wall and keyboard as well with mouse.
Where the viewers throw the ball at the screen from a physical action bases on the keyboard by returning to it user more effectively into encounter to the filed. By showing the occur moment from the computer to increase the filed with the speed and complexity.
As the (CUI) is purified as intense emotional experience that is to chathartic the effect from a purgative effect.
Since it has a user of computer communication that is part of the design to the device from the accept of the command from other
audience, information to flow the control by there command.
To shows that is interactive from having multi interaction that allows other users to work quickly and effectively for all applying for more information into clicking the chooses what the other users chooses from part of there terminology.
Where the CUI (cathartic user interface) is a digital piece that Hoberman had used as a tool to interact the opposition.
As the Cathartic User Interface has the oblation from the audience to use a PC keyboard by controlling the messages that allows audience from encounter using computer.
Where it manages to change the function of the computer from the setting by changing the error of the computer from an pop -up state
ment that changes the mood of the user that humorous to slant the viewer frustration.
for example from his other work:
Timetable 1999
Workaholic 2000
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